
Stuck At Home v0.1.0
Download for Android No downloads available- Category:Casual
- Size:1002.30MB
- Language:English
- Updated:2025-05-07
- Version:0.1.0
- Rating: 4.8
Introduction
How was your pandemic? Your quarantine?For our protagonist, it did not start well.Just as he was getting comfortable with working from home, he suddenly lost his job and his rent skyrocketed, forcing him to swallow his pride and move back in with his family. Most of them welcomed him back gladly, but he didn't feel nearly as happy about it. For him it was like he was back to square one, like he had never left in the first place. And now he would have to spend his days doing nothing, unable to go outside due to the restrictions, unable to earn money or be useful. And worst of all, he would constantly bump into his family in precarious and awkward situations.Perhaps because it had been a couple of years since he had last seen them, or perhaps the quarantine caused him to become sexually frustrated, or maybe he was always messed-up in the head, it didn't matter. He ended up finding himself attracted to his siblings and his own mother.Would it be possible that they felt the same way? Maybe this quarantine wouldn't end as badly as it started?
Features:
The Ordinary World: The protagonist of the Stuck at Home game starts his journey in the same place many of us found ourselves at the peak of the pandemic—working from home, feeling trapped, and barely keeping up with life. The hero is a young man who had once thrived in the city, balancing a remote job, an almost non-existent social life, and an ever-increasing sense of loneliness.He’s been isolated for so long that even going out for groceries feels like a daunting task. His monotonous routine paints a perfect picture of someone who’s lost touch with the world outside his apartment walls.
The Call to Adventure: But things don’t stay the same for long. A sudden layoff coupled with a massive hike in rent forces him to face the harsh reality—he can’t afford his current lifestyle anymore. His once-secure world crumbles and he’s left with no choice but to return home to his family.This move back isn’t just about finding shelter; it’s about rediscovering bonds that had long been neglected. The call to return home isn’t something he’s eager to answer, but it’s unavoidable.
The Refusal of the Call: At first, the protagonist resists the idea of returning home. After all, who wants to feel like a failure, forced to seek refuge under their parents’ roof? He wrestles with his pride, feeling ashamed to admit that he needs help. But with no job, no money, and no alternatives, his refusal is short-lived. In the end, the pull of necessity outweighs his reluctance, and he reluctantly packs his bags.
Meeting with the Mentor: When he gets home, he’s greeted by familiar faces—family members who want nothing more than to help, even if their good intentions sometimes come off as meddling. Among these is his stepmother, a key figure who not only guides him through his financial struggles but also helps him navigate the emotional minefield of returning to a place he once left behind. Her wisdom and life experience push him in the right direction, though not without a few humorous misunderstandings along the way.
Crossing the Threshold: The protagonist officially crosses the threshold the moment he steps through his family home’s front door. The life he once knew in the city is behind him, and now he has to face the challenges of living under someone else’s roof again. This marks the beginning of his new adventure—one that will test not only his patience but also his capacity for personal growth and understanding.
Advantages:
Realistic storyline: The game offers a relatable story of a protagonist facing challenges during the pandemic and quarantine period.
Engaging characters: Explore the dynamics of a stepfamily, including a milf character, which adds depth to the storyline.
Visually appealing: The 2dcg graphics enhance the visual experience, making the game more appealing and immersive.
No censorship: Enjoy the game without any content restrictions or censorship, allowing for a more unrestricted and enjoyable experience.
Android compatibility: The app is specifically designed for Android devices, ensuring smooth gameplay on your preferred platform.
English language support: The game is available in English, making it accessible to a wider audience.
Highlights:
Character development: As player progressed, they witness protagonist growth and develop, learn valuable lesson about resilience, family, self discovery. Feature add depth game, make protagonist journey meaningful and relatable and enhance emotional impact of storyline.
Resource management: Game include resource management element where player must manage limited resource like food, supply and energy. Feature add a strategic layer to gameplay, requiring player make thoughtful decision keep protagonist healthy and happy. Effective resource management is key progress in game.
Mental health focus: Game incorporate element that highlight importance of mental health and well being. Player guided protagonist through activity boost mood and reduce stress, suches as meditation and exercise. This focus on mental health add meaningful dimension to game, promote positive habit and self care.
Customizable home environment: Stuck At Home APK let player personalize their virtual home environment. Player maybe decorate and modify room to reflect their taste and preference. Feature enhance the immersive experience, allow player create comfortable and aesthetically please space feel like theirs own.
Useful Tips:
Pay attention to dialogue and choices: The decisions you make in conversations with family members can have lasting effects on the storyline. Choose wisely and consider how your words may impact relationships.
Explore every corner: Take the time to click on objects in the environment to uncover hidden secrets and Easter eggs. You never know what surprises may be waiting for you in the virtual world of Stuck At Home.
Take breaks with mini-games: When you need a breather from the main story, jump into the mini-games for a fun and relaxing diversion. Challenge yourself to beat your high score and unlock special rewards.
Changelog:
Implemented the start of Casey's route. To get there, you need to fill up the final heart with 3 clues/courage and then confront Casey. NOTE: Each character will have many possible clues/courage that you can find, but you only need 3.
1500+ lines of dialogue. I lost track towards the end, but it's a lot.
3 long Casey route scenes. 1 long dream scene. Several shorter scenes and the ability to revisit them. (Can't revisit the 3 long route scenes, that will come later.)
Redrew some old scenes with new backgrounds.
Made Casey's room interactable.
Implemented Hard and Nightmare to Casey's yoga minigame.
Now if there is no new dialogue for a location AND time, and there (most likely) won't be in the future, you'll be able to 'hang out' with a character. It will only progress time, give a nice visual, and do nothing else, but reaching this point is required to get lewd scenes at these locations and times. (With some exceptions)
Masturbating is now available at the bed, after reaching the first dream scene with a character. There will be more with this later, but it's just simple masturbating for now.
Adjusted the code for the minigame difficulty choice to hopefully fix a bug where people could play hard and nightmare even though they weren't in the game.
Adjusted some backgrounds and improved the hallway ones to actually show the interiors when the doors are ajar.
Added SEVERAL animations. Originally it was just going to be a few, but you can thank the delays for giving the animators enough time to do more.
Added the animations to the gallery as well, though they will just be one speed/variation.
Finalized the characters in the kitchen, having them actually do stuff instead of just stand on screen.
Improved the dialogue load system so that it will be quicker in MOST cases. Not every time however, still a few kinks to figure out. This is what broke the old saves during dialogue, sorry about that.
MOBILE ONLY: Tried some stuff with the window and resolution stuff. Let me know how it looks/works. If it doesn't work, then I have a few other ideas still left.
MOBILE ONLY: Made the hints and the tooltip so that you need to press on them instead of hover, which should make them easier to handle and hopefully prevent things from being hidden under your thumb or something.
MOBILE ONLY: Made the buttons for the yoga minigame bigger. Let me know if you want them even bigger.
NOTE FOR MOBILE ONLY: I have no clue how the animations will be/work, so try to be understanding of that. I think I can make an option where animations are disabled, but ideally I wouldn't have to do that.
b-m:
Did a bunch of back-and-forth experiments to try and fix a resolution problem on mobile as well as a problem where the background was getting flipped and stretched. In the process, finally found the solution to the aspect ratio problem that's been there since the start of the project, but had to disable background blur in dialogue.
Disabled animations on mobile, because mobile can't handle them.
Fixed hints not working on mobile.
Adjusted the wording on one hint.
Fixed a bug where you could "Wait for Casey" in the upstairs bathroom whenever.
Fixed the "Wait for Casey" option in general so that it actually works.
Fixed dialogue not loading right.
n:
Adjusted one CG.
Fixed the speaker's name in one line of dialogue.
Android version now supports 64bit as well. No clue why it was only 32bit for so long, especially when it seems to help the game run smoother.
o:
Fixed the game not working when you pick a translation.
Fixed the Spanish translation having issues with certain letters.
Fixed an issue with saving around the Casey bath scene.
p:
MOBILE ONLY: Tried locking the framerate to something lower. It's an easy thing to adjust so let me know if it causes problems. Previously it was the same as the screen's refresh rate, but I wanted to experiment to see if this would help some people with lagging and crashing issues.
Fixed the Chubby Bunny minigame not working on translations.
Adjusted the hints on the three-piece heart.
Fixed the hints to say the correct thing once you reach the end of the current Casey Route.
Final Verdict:
Stuck at Home is an interactive visual novel in which the player can enjoy erotic images of beautiful girls with whom the protagonist will interact. You must choose the answer you want in the dialogues, this will change the relationship between the characters. The guy is constantly in trouble and the funny situations that the story is filled with.The story develops according to one of the pre-existing script branches that you can influence. Every user action or decision changes the story and ends. The project is aimed at adult users who have reached adulthood. You are faced with a lot of intimate content that may not be acceptable to young players.
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