Didnapper 2

Download for Android No downloads available
  • Category:Casual
  • Size:1.5GB
  • Language:English
  • Updated:2025-05-23
  • Version:1.2.3
  • Rating: 4.3

Screenshots

  • Didnapper 2
  • Didnapper 2
  • Didnapper 2
  • Didnapper 2
  • Didnapper 2

Introduction

Didnapper 2 is an adventure role-playing game in which you will have to immerse yourself in a fantasy universe in which there is a magical force called Chrom. Events are set on an island. The protagonist is a girl Celsh of the Aion race. She travels the world and meets various other charismatic characters and other charming girls with complicated life stories.Gameplay inspired by classic JRPGs in the vein of Final Fantasy or Dragon Quest. The visuals are in pixelated anime style. Together with the main character to move through locations, interact with characters and various objects. When engaging the enemies, the camera switches to battle mode, covering a small field of battle. The battles in Didnapper 2 are done in turn-based mode. You can do normal or magic strokes and use different auxiliary items. Defeating enemies earns experience points. You can spend them to pump up and develop your character.About 15 hours of real time to complete the story. A wide variety of mini-games are offered. The difficulty is quite hardcore, in a deu of old-school role-playing adventures. Each enemy has a unique visual style and fights with indi vidual movement patterns. In addition to the main campaign, a gallery mode is available that contains over 100 artwork and bonus materials.

Features:

20+ hour, lovingly crafted story

Intricate escape mini-game featuring traditionally animated visuals

Dozens of bondage CGs, including a gallery mode to view them at your leisure

More than 100 individual pieces of bondage art throughout the game and multiple outfits for each main character

Fully-fledged JRPG experience

Various side content like sidequests, minigames and puzzles

Changelog:

Misc changes and QoL improvements:

Made some improvements to the sound quality, timing and looping of certain music tracks

Made various lesser touch-ups, such as dialogue tweaks, NPC movements and dialogue changes etc

Made adjustments to various particle effects

Added some additional objectives to the quest journal entry for Inquisitive Investigations, letting the player know when they need to do additional quests or talk to Paige to start a new lead

Made some lesser changes to the Gone Fishing sidequest

Changed the chance of a certain sidequest triggering when going to the party camp from 75% to 100%, as long as its other requirements are still met

Made a certain dancing enemy more in synch with the beat

Various other lesser tweaks and improvements

Bugs fixed:

Enemy levels in The Neck are lvl 80~90 instead of the intended lvl 89~99

It is sometimes impossible to leave the cell in The Neck without saving and reloading

Party members are often set to have negative ATB when swapped in or given restricting status effects (asleep, stunned etc)

On some occasions the wrong music plays, or no music plays when there should be music

The game sometimes crashes if played with the device date set to April 1st

During the Forgotten Something sidequest the pre-quest party returns when they're not supposed to

You can walk through a crate in Alverona Castle

The RARELY  battle voice frequency setting in the Options menu sets the frequency to 90% instead of the intended 10%

On rare occasions a character's name tag is displayed on the wrong side of the text box during cutscenes

When Eileen leaves the party in the Cantamille mansion, no other ally automatically fills her battle slot

The game sometimes freezes when entering a door in the Cantamille mansion while being chased

Some lamps are sometimes on or off when they shouldn't be

Some of Kaie's menu graphics don't align properly

The party isn't healed after Epilogue Act 6

Certain key items sometimes temporarily disappear from the inventory when using the story crystal

Some priests stay in the Malutina forum building longer than they should

The guild secretary in Pendragon acts like he's never tied anyone up even when he has

Skipping quickly through a chapter 15 scene by the Alverona main gates can leave the player moving slower than normal afterwards

Torso restraints don't always render correctly in relation to the leg graphics for frog ties during escapes

Some researchers in the CRC can return to the basement in Epilogue Act 4 when they're not meant to if the player returns there too soon

Starting but not finishing the quest No Talking (Part 2) before playing through Epilogue Act 4 causes issues in the CRC basement

Various typos, text box position, tile issues etc

Reviews:

The plot of Didnapper 2 is pretty good and while it started off rather slow, I did find myself caring about the adventure our heroine Seles found herself on. The game takes place in a magical land where some people are compatible with a magical force that is known as Chroma. The main character, Seles finds herself caught up in a dark plot and she needs to head out into the world, find allies and try to discover the truth about what is going on. It is a kind of fantasy and mystery story and one that gets better as the game goes on.

Didnapper 2 is a fantastic looking game. You have your main “RPG Maker” style of gameplay where things are done in that classic top down style which we know and love. Rather than having a retro, pixel art style of graphics like many lewd RPGs do, we have some fantastic artwork that almost looks hand drawn. The CGs in the game are great and feature lots of tied up chicks and there is also a very nice variety here. The combat scenes also feature some nice and smooth animated style artwork too.

Where Didnapper 2 differs in its gameplay is the bondage thing. During combat, if things go wrong one of the girls can be captured and tied up You then take part in this mini-game where you have to break free from each of the restraints that she has. I thought this was fun and a nice change of pace.

The gameplay on offer here is mainly that of your typical JRPG that is made with RPG Maker. You will take part in various quests and combat to move things forward. Combat is a lot of fun and once you get out of the tutorial, it is also very challenging. You can take enemies head on, or you can sneak up on them to get an advantage in combat, I would recommend doing a mixture of both so you level up and improve more evenly.

Summary:

Magical force known as Chroma drives the world,and Chroma-compatible people called Aions govern the lands as nobles.On a small fishing island, out in the middle of the seas,an Aion girl named Seles sees her life changed forever after getting caught up in a dark plot.Now on the run, she ventures the world’s countries in search of answers,gathering a following of other girls all setting out for their own reasons.However, the open roads are a dangerous place indeed for a group of young travellers,as peril and captivity lurks around every corner…

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