Katalist

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  • Category:Casual
  • Size:3.8GB
  • Language:English
  • Updated:2025-08-14
  • Version:0.098.2
  • Rating: 4.4

Screenshots

  • Katalist
  • Katalist
  • Katalist

Introduction

In Katalist, players transfer to a mysterious school for unknown reasons. There, they participate in a strange ritual, encounter mysteries, and battle monsters to unravel the academy's mysteries, ultimately uncovering the truth behind the school. The game features a diverse class system, allowing players to freely switch classes and utilize their sophisticated combat skills to defeat a variety of insane monsters.

Features:

 Adjusting to a New Chapter: The protagonist arrives at Pinegrove College, eager to leave their past behind. Quaint dorms, lively campus cafes, and friendly classmates offer a welcoming vibe—until oddities start to surface.  

The First Encounter: A chance meeting with a group of students in the library leads to an invitation: “Join our gathering. You’ll fit right in.” What begins as casual hangouts morphs into something darker, with cryptic symbols and whispered chants cropping up in their conversations.  

The Ritual’s Pull: Reluctantly, the protagonist agrees to attend a “bonding ceremony” with the group. The setting—a dimly lit chapel, flickering candles, and a circle etched into the floor—feels harmless… until the first incantation echoes, and reality bends.  

Appearances vs. Intentions: The group claims the rituals are “tradition,” a way to honor the college’s founding. But inconsistencies emerge: missing students, faded yearbook entries, and a faculty member who avoids the chapel at all costs.  

The Cost of Participation: Each ritual amplifies strange occurrences—glimpses of shadowy figures, whispers in empty halls, and a growing sense that the campus itself is watching. The protagonist must decide: is this a harmless eccentricity, or a gateway to something far more menacing?  

Unraveling the Thread: By digging into old archives and befriending a reclusive history professor, the protagonist uncovers fragments of a century-old tale: a pact with an otherworldly entity, sealed by generations of students. The rituals? They’re not just traditions—they’re feeding the pact.  

Katalist

Changelog:

v0.098.2

Increased Save Slots to 100

Misc

Fixed reported bugs

v0.098.1

Made new healthbar system

^Fixed nonvisible healthbars

^Will work with other things such as Will if used

^And other things in the future

Indeed is now actively recruitable

Groups

^Energy gain fixed

^Added Group skill, for if the G Keybind doesn’t work

^Other adjustments

Queen Blossom

^Fixed Queen Blossom PostMain Fight

^Fixed Queen Blossom Trap damage

^Fixed loops

Verl

^Added PostMain

^Adjusted Torment

^Fixed Scenes not Triggering

^Fixed Overlay bugs

Peng

^Added PostMain

^Fixed Peng’s dom scenes not triggering

^Fixed Peng’s scenes not triggering

Misc

Fixed Voxxy scenes not showing

Fixed Piknik

Fixed Cube when escaping

Fixed Stares not appearing

Fixed Trent bugs

Fixed Indeed bugs

Fixed Cocoon Lag

Fixed Essence Meditations

Fixed MELVLs

Fixed Damna buying back with Pennies

Fixed Group not disbanding when sleeping

Fixed Rest Skill not working

Fixed Noo talk not triggering

Fixed Talks

Fixed Kneel

Fixed Stare

Fixed Journal

Fixed damage to trapped

Fixed Serenata portal

Fixed repeating parts

Fixed other reported bugs

v0.098FF

Fixed Peng tempt

Fixed Queen Blossom Struggle not working

Fixed Queen Blossom loop

Fixed Group damage

Fixed Irate Ghosts doing no damage

Fixed Ayleen softlock

Fixed Fairies blocking the path

Fixed grassland bug

Fixed Vaila talk

Fixed Tracy socks bug

Fixed Serpentine talk

Fixed Verl bug

Fixed Vhidna Ayleen talk

Fixed Enna house bug

Katalist

Main Story Questline

Unwell Arrived - The First Ritual

Dilan, after being dropped-off at the curb, needs to walk north and enter Gatastate College. Once inside, use the door straight ahead

to meet Allan the Guardian, who will take you to your new dorm room. After unpacking, walk downstairs and go outside to meet John.

Proceeding back to the College, go upstairs to the Teacher's Room. Inside, introduce yourself to Miss Macky on the right side of the room.

Downstairs and to the right, Dilan must enter Class D-1. Afterwards, walk left back to the male dorms. Dilan's room is up the first staircase

and to the left of the big window. Sleep until night and go outside. Meet John behind the school and enter the restricted area. Inside,

Dominic Von Slaught will introduce himself and explain what is happening. Step on the highlighted circle to begin the ritual. Afterwards, go

into the building an upstairs to find Noo and your friends. Continue through the cutscenes and wake up in your room with some helpful tutorial tips.

(Unlocked: Rest skill; Fast Travel; Energy Slash)

The Second Ritual

Take the morning class and skip to night time. Meet Von Slaught behind the school. Enter the Ritual Site and step into the portal.

Equip your new gear - optimize works here. Ask about Cauldron to unlock Crafting. You can purchase ingredients and potions from Vaila.

Step into the portal to reach Noo. Fighting Noo will be difficult at this time. Either deafeat Noo or lose to Noo enough times to

get her Drain scene. Once you have her essence, return to Vaila.

(Unlocked: Energy Reabsorption, level 2 spell; Energy Sphere, level 3 spell; Energize, level 4 spell)

Katalist Rituals

Return to Vaila and receive your instructions to gather Vhidna's Essence. You can now travel the region and reach Snow Barren Village

to the upper left of Vaila's home. The village Blacksmith can craft and sell weapons and armor. After encountering Vhidna, return to

Vaila. The next night, return and fight Vhidna. Hint: The Pawn Shop sells Isolating Gloves. If you can't beat Vhidna, lose enough times

to get her drain scene. Return to Vaila when you have Vhidna's Essence.

Back at Gatastate, find Dominic. In the morning, he is outside Class 1-A, and in the afternoon he is in the Occult Club room on Floor 1.

Then, meet Dominic at the Ritual Site at night. Follow Vaila's instructions and visit Vhidna again. Take Vhidna's portal to reach Ayleen's

Library. Walk forward and read the book on the table. (Unlocked: Fumigate; Energy Blast; Energy Scattershot; Energy Mantle) After waking up,

go back to the room and speak to Ayleen. Return through the portal and tell Vaila you met Ayleen. Return to Ayleen and battle her. After

losing a few times, she will threaten to punish you for being weak. Losing again gets her first human chair scene. Lose once more to get

the second part. Hints: You can craft Pungent Potions; You can cast Fumigate.

After returning to Vaila with the Essence, walk outside and meet with John and Dominic. Return to the Ritual Site at night, meet Dominic,

and visit Vaila. Once you've met Miki, walk forward and challenge her. Hint: Focus! can save you from one of her most dangerous special attacks.

With Miki's Essence in your possession, tell Dominic of your victory and let him ask for your help with his investigation. Return to Vaila

and let her know Dominic is alive.

After meeting Miki, you will find a strange cube in your room that will teleport you to a mysterious realm. There, Damna will introduce

herself to you and offer to trade your energy and levels for your choice of ingredients, essences, equipment, or pennies. Also, you can

use the cube to teleport to her or to three locations of your choice that you have visited and saved. Access this with the fast travel key.

Dominic's Doubt

Begin your investigation by visiting Noo and asking her about the night of the ritual. Once Noo explains her offer, go to the portal and

teleport to Maven's Bastion. Find Maven up the main hall and request the badge. She won't want to help you, so fight for it.

Hints: Remember Dominic's gift; The Pawn Shop sells Amphibic Boots; The Blacksmith sells a Thick Fur Coat; You still gain experience when you lose.

When finally defeated, Maven will offer the badge and a subquest. Carry the badge back to Noo and gain a clue for the investigation.

Noo will also reveal a part of your new power. (Unlocked: Energy Transmutation; Fire Slash; Fire Sphere; Fire Explosion; Fire Blast; Fire Mantle)

Battles with Noo will now be more challenging, as she will be a bit more serious.

The Second Ritual (continued)

See Dominic and share your information with him. After the meeting, collect 5 meddled energies around the portal and return to Vaila.

The next night, return to Vaila and inform her when you are ready to pursue your next target - Bonnie. Receive the code from Richard and

proceed to the reception desk. You may speak to Margo and rent a room, or venture left into the dining hall. There, you will find someone

willing to let you in if you tell her you need a room first. Either way, enter Hotel Vania and proceed to an elevator with S04 as an option.

Inside Bonnie's room, walk towards her bed and interact with her clothes. Before you can do anything else, she will enter and interrogate you.

Fight her when you are prepared. Hints: Scattershot provides two energy spheres; You can transute energy outside battle.

Once you have Bonnie's Essence, return to Vaila and hand it in. In a middle of a conversation you will start to zone out and Valia will send you home to rest for the day.

return home and go to sleep and you will have a dream. Choose to walk twoards or away from the warth to continue

???

The first main questline with mutiple endings. After giving Valia Bonnies Essence your mind will suddendly be invaded and you will become fatiuged. Return to your room and sleep to progress.

You will find yourself in a dream and be confronted with the option to seek warmth or turn away. No matter the option you choose you will find yourself in Valias room either hiding from her or

hugging her depending it you walked away from the warmth or not. Unsure if this option affects the final result. Return to your bed and sleep once again to finish part one of this quest.

simply watch the dream sequence and wake up after. The next day pass time until the night to continue this quest. You will once again find yourself in Bonnies room after being spoken to in your mind.

Choose to lay on the bed or leave unsure if this affects the final outcome but i would stick to a path just to be sure.

The next day John will talk to you outside of the dorms and insist that you come along to talk to dominic who has been looking not like themselves

[This is as far as the main story will progress right now unfortunatley. There is more content but the game seems to collapse on itself when you get to this point skipping events

and content. I was unable to find a way to prgress Bonnies story without breaking the game and Miki seems to have broken herself preforming her final scene locking me out of the rest of the game]

Katalist

Conclusion:

The game’s story is about The MC getting transferred to a new college following some mysterious circumstances. After a short he gets caught up by some students into taking part in a weird ritual.

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