Divine Arms

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  • Category:Role playing
  • Size:342MB
  • Language:English
  • Date:2024-11-09 10:33:30
  • Version:2.35
  • Rating:4.5 ★

Screenshots

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Introduction

“Divine Arms” is an adult game set in a fantasy universe where players embark on an exploration of this mystical world. The protagonist battles dangerous monsters and encounters various NPCs along the way, with opportunities to develop friendly or romantic relationships. Players engage in quests, solve puzzles, witness the adventures of the protagonist, and engage in battles with creatures.The game features a 2D visual novel style with explicit adult content. Intimate scenes are presented as detailed slide shows with partial animation and customization options. The main character possesses powerful combat abilities, allowing for devastating attacks, combinations of different moves, spellcasting, and parrying enemy strikes.The game combines role-playing elements with adventure gameplay and includes explicit content intended for a mature audience. Throughout the game, players interact with various characters, leading to erotic scenes and other adult-themed activities that the protagonist seeks. The game’s artwork is presented in an anime-style, depicting the environment and the protagonist.

Overview:

Divine Arms is a tale of celestial personas. Their universe formed when the Stellar Titans Ribolg and Maelia had an epic sexual encounter. Their sweat formed ice and comets. Their moans produced black holes and radiation. Each clash from their heavenly bodies created super clusters. After billions of light-years of endless intercourse, their climatic big bang basically gave birth to their universe, Maribolgka. The event also spawned an infinite number of celestial beings. And these entities have been at constant war with each other. In the infinite factions, we center the story of Divine Arms to a certain celestial clan known as the Featheration. ...stupid name, huh? Bear with me. It's part of the story. The Featheration is a race of winged celestials. We can reference them to angels and they have recently created the Marionette Drive. The Marionette Drive is a special Divine Armament that functions like a remote control. And in the many pages of the multiverse, ours is the closest to Maribolgka. The chosen puppeteer is you, on Earth, and basically, the Marionette Drive is your mouse and keyboard. You get to control an aspiring Celestial Diviner named Sigil Aetherwink.

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Reviews:

The Story……. The Story!

The story of this game is just freaking nuts. I had to read the description on the game's official page about five times. The basics of the story in Divine Arms are there were these two original celestial beings that had sex and their sweat, moans, and everything else created the universe. Celestial beings were part of this creation and you play as Sigil Atherwink and you are the celestial being on Earth.A clan has waged war on where you are there to protect and you are having none of it. The story is crazy, but man I love the imagination for the setting of this world.

Nice And Easy

The visuals of the game are fantastic. They have gone for a 2D art style with a top down perspective and it looks great. This is a game that has gone through many updates and it is very impressive how much more detailed things are now over when the game was first released. The hentai scenes are done with some very fine artwork so if you like impressive-looking hentai then I am sure you will be pleased with the visuals of the game.

Celestial Combat

The gameplay of Divine Arms is a bit basic, but it is also a lot of fun. You go around each area playing as Sigil and there are a ton of enemies that you need to get rid of. There are certain objectives that you will have to do as well, but the most fun I had with the game was going around fighting things. What made the combat fun was the way you had so many different abilities to use.

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Changelog:

v2.35

Animations

I’ve done a couple of tests and will finalize the style this month. Aside from other sprite animations like Siggy getting armor recovery, I’m pretty much done with the tech demo and will focus the next months doing the spicy animations. Again, no Chris Armin quality. In fact, to be honest I’m leaning towards good enough and quick because, again, I still have to do the code, add them in etc etc.

I’ll once again finish a loop this week and I’ll let you decide if it’s good or more than enough. I need to get to a certain style and flow that matches the development in general.

If I do it too much, I notice I get burned out easily and when I come back to coding, I sometimes forget my game logic, so again, a balance to overall game development and visuals.

Game State

Right now, v2.35 you will notice a lot of changes and new stuff. But basically, SIGGY IS OP with the new update. But know that not all of the things are available at the start. Most of the skills and spells in the current build need to be unlocked and upgraded.

But yeah, pretty much the same enemy object (Mushroom Monster) basics like ai will host the upcoming enemies and some of the sprites are already in the works as well. I’m telling you. Never go one man army unless you’re mad and old like me.

Stages

Ooof! You’re probably sick of the current area. That’s also another thing I still need to do. Luckily, we’ve already got the code there ready from v1.9 (The Silver hair MC) And yeah, it will be easily designed and populated with trees, traps and secrets soon! I’m just holding off a bit because the new tilemap system will be updated in Godot 4.3 so I’m not focusing much on the stages because I know Godot will break my tiles and I want to fix those after they bring it to my plate.

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Developer Notes:

Yes, this is still a tech demo. But it's the final tech demo.

Next updates will have the spicy things. When will it come out? Not anytime soon as again, I do 95% of everything here from design, sprites, backgrounds, animation, code to mixing sound effects. The only thing I did not do would probably the Music, so for the new folks here, I hope you understand.

I've also been asked frequently why I don't hire help. And the answer is, as much as I want to, I have no control over the person doing the outsourced material. Managing people will eat dev time and hiring people was what got the project in trouble in the first place.

Speaking of which, to the new supporters who got here because of Chris Armin, apologies for not replying to your messages, but I have not been in contact with him for years now. Though he did give a proposal to do animations again for 50% less than what I hired him before, I was reluctant as I was tempted. I was also under a loan back then and I am glad I did not take the offer, because as most of you know, Chris quit doing spicy stuff and left the internet forever. He wanted to end the spicy chapter of his life and probably become a priest or something.

Had I took his offer, then by now I'd be left in the gutter again like last time.

So if you're here expecting Chris Armin animations, I suggest you cancel your pledge.

But if you're here to stay, still, then you will always have my thanks! I may not be as good as Chris, but I've much a higher chance getting shit done, albeit slow, rather than getting in to more trouble and delays because of succumbing to the convenience of external help.

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Conclusion:

ViperV Games released a new game called Divine Arms and the version is 2.35. The game’s story is about Divine Arms is a tale of celestial personas. Their universe formed when the Stellar Titans Ribolg and Maelia had an epic sexual encounter. Their sweat formed ice and comets. Their moans produced black holes and radiation. Each clash from their heavenly bodies created super clusters. After billions of light-years of endless intercourse, their climatic big bang basically gave birth to their universe, Maribolgka. The event also spawned an infinite number of celestial beings. And these entities have been at constant war with each other. In the infinite factions, we center the story of Divine Arms to a certain celestial clan known as the Featheration. …stupid name, huh? Bear with me. It’s part of the story. The Featheration is a race of winged celestials. We can reference them to angels and they have recently created the Marionette Drive. The Marionette Drive is a special Divine Armament that functions like a remote control. And in the many pages of the multiverse, ours is the closest to Maribolgka. The chosen puppeteer is you, on Earth, and basically, the Marionette Drive is your mouse and keyboard. You get to control an aspiring Celestial Diviner named Sigil Aetherwink.

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