Masters of Raana

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  • Category:Role playing
  • Size:2.1GB
  • Language:English
  • Updated:2025-10-21
  • Version:0.8.4.7
  • Rating: 4.9

Screenshots

  • Masters of Raana
  • Masters of Raana
  • Masters of Raana
  • Masters of Raana
  • Masters of Raana

Introduction

Masters of Raana is a highly popular adult game. Players will rise from obscurity to embark on a new life and adventure in a different world, encountering a diverse cast of characters in daily life. Along their journey, they'll become embroiled in conspiracies and struggles. Use your wit and charm to successfully navigate these challenges, conquer the hearts of beautiful women, and unlock explosive adult scenes and animations for an unparalleled thrill. The game is constantly being updated with more intriguing characters and erotic plots, so look forward to it!

Masters of Raana

Features:

Marry your slaves and raise children, guiding them to adulthood and choosing their future roles as guards, accountants, or loyal companions.  

Mold your offspring into adventurers or skilled workers, all while enhancing your empire with their abilities.  

The system allows you to create multi-generational legacies, turning your family into a powerful dynasty in the world of Raana.  

The planet of Raana is filled with deep caverns, hidden secrets, and ancient books waiting to be uncovered by those brave enough to seek them.  

Dangerous and mysterious elements lie buried in the world’s past, offering rich lore and puzzles for those curious enough to explore.  

Discovering these secrets not only unlocks hidden treasures but also unravels the ancient history of Raana, giving players a deep sense of accomplishment and discovery.  

Masters of Raana

Highlights:

Companion Interaction: There is a a sophisticated system added by the developer of the Masters of Raana, that enables players to interact with companions and slaves, developing relationships ranging from romance and camaraderie to subservience.If you want to interact with the game characters available in the game then now you can do it thanks to this feature.This is a very similar feature and most role-playing games already have this feature.

Tactical Combat: The combat system incorporates various tactical elements, such as close and ranged combat, followers, armor mechanics, and weapon variety.

Home Customization: You can now personalize your living space by upgrading rooms, cultivating crops, and implementing security measures.There are multiple customizations available in the game that you can use to make sure your home or living space is more unique and different from other players.

Skill-Based Progression: The game employs a detailed RPG system where players enhance their skills through training, critical hits, and studying literature.As you keep playing the game, you'll get better at it, and this will unlock more cool stuff for you to do in "Masters of Raana."

Crafting Mechanic: An advanced crafting system allows players to forge their own armor and weapons or pursue a career as a blacksmith.Despite being in development Masters of Raana promises an immersive gaming experience, with ongoing efforts to expand the world with additional districts, dynamic events, and engaging quests.

Masters of Raana

Changelog:

Gameplay changes

[NPC] Tweaked WILLPOWER penalties for interrogations (Secretive Trait). NPCs with very high WILLPOWER will now cap at -75 (instead of -WILL).

[NPC] Added new Aria SMR dialogues for home-based dinner events.

[NPC] Leia Winton now starts with The Lower Nobility Trait.

[NPC] Tuner Jackson now starts with a small amount of Prestige (45).

[NPC] Random NPCs can no longer be both Malevolent and Pacifist.

[NPC] An NPC with DEX below 15 now receives a -1 Guard Pool penalty (crippled effect).

[NPC] There's now a critical success chance (5%) for homeschooling sessions. This roll adds a +30 bonus to the affected roll.

[NPC] The Arena Champion now starts with 70 Fame.

[NPC] The universal Head Maid's skills and Attributes will now auto update upon Conclude Day.

[NPC] Ellen Shaw's salary demand is now $45 (was $35).

[NPC] There's now a 30% chance to decrease the Dominant Trait with one point/day if the dominant NPC's WILLPOWER is below 5.

[NPC] The "Remaining Revital Days" variable is now properly displayed in an NPC's inventory.

[NPC] Maldor Hemmel at The Docks will now come with his scripted name and some scripted skills if added to the MC's household as a captive.

[WORLD] The "Party!" Event is now counted for "Parties held".

[WORLD] The Anti-Control Senate proposal will now also benefit The Bandit Faction.

[WORLD] The Anti-Control Senate focus now has a -20% cost modifier.

[WORLD] The Anti-CTM Senate proposal will now increase the Aesir faction's Power Value (cap: 1,000).

[UI] Added opaque special attacks/occult buttons for rounds and states that don't allow those action.

[UI] The news section now displays ongoing conflicts (Prometheus War, Red Tide Campaign).

[UI] Added WEGA cannisters to the MC's inventory.

[UI] Added Herald skill info to the Herald's tooltip.

Enemy tweaks

The "deranged youth" in Stokke Hills has been tweaked with new texts and increased difficulty - he'll now carry an automatic rifle and heavy leather (was pistol + padded).

You can now pay $500 to avoid the two punks in Stokke Hills that jumps you after clicking their enemy POI icon.

New World Order tweaks

Arizona Adler now starts a virgin.

Arizona Adler now comes with a full inspect/armor wardrobe set.

Rewrote various texts and background dialogues.

Wife framework

The engine now keeps track of how long you've been married to a girl (NPC Menu > Traits & Info). You can adjust this variable in old saves through the Debug Menu (at the Wife section) or by setting the "mardays" variable to any number.

Random NPCs

Added 15 new male names for the random NPC generator.

Added 10 new female names for the random NPC generator.

Household repair

The MC can now repair his own household (= decrease the Disrepair attribute).

One repair action takes 1h, costs 3 Stamina points and deducts $2. Having Artisan 90+, Science 60+, The Engineer Trait or INT 90+ increases the amount of Disrepair repaired per action.

A repair action also has a 5% chance to increase the Artisan skill (cap: 60).

SMR Chapters 4 & 5

This update brings the conclusion to one of MoR's grandest quests, the Aria > Kymanto route (Slavemasters of Raana), which features roughly 160 unique renders and 100,000 words of dialogue/event texts that follow the MC's path as he becomes a highly valued ally of House Adler.

Unlocks the acquisition of SMR Arizona - a fully rendered story NPC.

SMR Arizona comes with a Revealing and a Unique outfit.

SMR Arizona also comes with an extra oral gag/no gag training room set.

Features a special Arizona/Aria threesome combo with overhauled scenes and unique dialogues.

Opens up a new MC trait (Vice-Chancellor) that comes with several benefits.

Features 3 new political events.

Features a unique interaction location (Mayor's office).

Art

Added 67 sex scenes for Arizona (SMR).

Added 11 sex scenes for Av135.

Replaced 25 sex scenes for Juno (TGSNPCO).

Replaced 10 sex scenes for Aria (TGSNPCO).

Added 16 wardrobe pics for Arizona (SMR and NWO).

Added Louisiana's missing "plugged" pic.

Added 5 wardrobe pics for Seve.

Added a Revealing outfit for Adrienne.

Added 5 Gymnastic scenes (Laika, Tori, Urchin, Borsow, The Valkyria).

Added 1 new generic enemy combat sprite.

Added a unique nurse outfit for Caitlin.

Added av103's missing riding scene.

Added custom combat sprites for Piper.

Replaced Aria's, Juno's and Amelia's combat sprites.

Bug fixes

Fixed a critical bug that would de-synch the universal time checker if both auto shower and Morning BJ were enabled.

Fixed several critical bugs that would de-synch the universal time checker (claiming Marston Watch Tower, investigating the Edaren temple, Arizona's wedding night).

Fixed a critical bug that could put ammo count to the negatives if NPCs started in the forward position.

Fixed a critical bug that could potentially kill NPCs aged 50+ if they also had an active Revital dose in their system.

Fixed a critical bug that could potentially break certain quests if morning BJs were enabled.

Fixed a critical bug that would produce a kill screen if you interacted with "The Sister" at Abbot Roos and then immediately entered the investment framework.

Fixed a critical bug that wouldn't properly unset the "_npc.transformed" variable, which could potentially turn random NPCs to Prowlers when they were added to the household.

Fixed a war hero medal bug that wouldn't increase the combat Respect increase cap.

Fixed several setter errors that would produce odd Arousal, DEX, cash and chance calculations when interacting with NPCs.

Fixed a CSS bug that caused list dots to get pushed out of their boxes.

Fixed a bug that would cause randies to inherit the "original body" type from dismissed/killed/sold randies.

Fixed a Conclude Day red error bug related to the Connor family.

Fixed an economy display glitch that would show the wrong income for the Felton/Fälth investment locations if the MC was a devout Muslim.

Sweatshop income displays between "Projected Income" and the "Economy pane" are now correctly synched.

Fixed a food ration display/calculation bug.

Fixed a red error bug (Aria > Anecdotes).

Fixed an exploit at "The Theatre" that allowed you to repeat the event to vastly increase Happiness/Affection.

Fixed a bug that wouldn't add Aria's "Salary" to the city's coffers if she's a Chancellor.

Fixed an "ownarizona" checker issue in the Political Event engine (NWO).

Fixed a display bug for the Artisan skill bonus (Prospector framework).

Wolf's planetary studies will now be unavailable if Wolf is away/captured during the Prowler in The Depths questline.

The Family Man Trait kids will now start with the correct 'Mother:' name (was random).

Fixed a bug that wouldn't check for Steel while crafting MAG ammo, which could potentially cause steel to go into the negatives.

Fixed a conversation bug at Furry's that would appear if you talked to Furry about Valerie and then immediately went to "Private session".

Fixed a bug that wouldn't apply the Lesser Nobility Trait to Aisha Hasan.

Fixed a bug that would randomize Aisha Hasan's mother's name.

Fixed a bug that wouldn't apply the Nobility Trait's "required salary" boost.

Fixed a bug that would deduct Power Value from The Elder Cult instead of House Cyker if you went with The Senate option to finish Ellen Shaw's quest.

Fixed many typos.

Masters of Raana

Player Comments:

This is one of the best slave management porn games on this site, I only wish the game would get animations someday, maybe some UI rework and simplified game mechanics, because even though I like complex games, the mechanics here seem a bit overcomplicated, especially for a new player. With these changes this would be absolute top slave management game, rivaled only by gems like Diary of Mine.

One of the best games on the site with the caveat that it comes with a metric ton of grinding. Imagine an absurd amount of grinding and multiply it, MoR is worse.Most of the game is spent watching numbers go up slowly after clicking through multiple menus to get to the exact action you were looking for, and you will repeat this thousands of times. If you get bored of grinds easily, you can cheat to get to the "fun" faster, but even with cheats the game remains a grind.If you can look beyond the grind, the game has a stupid amount of content. I think there are over 100 girls with unique renders now and you can easily amass a harem in the dozens. The unique characters all have some level of backstory, with a decent number of them having some type of quest. There is an absurd number of interactions you can have with each character as well as customization. You can mold characters into what you want over time and there are literally dozens of jobs you can asign to any of them.Aside from the grind, the game has a *lot* of mechanics that aren't evident and the wiki seems hopelessly outdated. While playing, I ended up having to check the Discord and this thread often just to try and figure out how shit worked and what to do. That is annoying, but the game has so many interesting mechanics and ways to play that I don't even mind the frustration of trying to figure everything out.All of that sounds very negative, but MoR is actually quite addicting. The level of freedom you get to run your household any way you want is amazing and the variety in characters is large enough that you can spend a lot of time with this game. A lot. The sex scenes aren't animated and the quality of the models could be better, but there are so many of them and so many characters that chances are you'll like at least some of them.Overall, if you like harem, trainer, or slave management games, MoR will scratch that itch for you and scratch it well and you'll be surprised at the massive amount of things to do in the game. Take it slow and don't try to unlock/do everything in a day. This is not one of those games. Also make your peace with having to click shit 10 times to get to the exact action you want to do.

Maybe the only game with a world that makes you stop to wonder at it. Its fun and its grey. Things are confusing, they are in flux, where different parties and factions arent clear cut, no lore dumps but just a world you claw through to explore.The porn is fine. But theres not that much variation, unless I am missing something? One bondage location and thats all. Pillory would be nice! Girls have "traits" but they all have the same dialogue and beyond that It doesnt really come into play. More events during sex might have been good. Lot of images, to its credit. And after youve trained them up whats the point of visiting those slaves again? In fact the game will describe how your slaves become more willing to whore themselves out, streets and to servants in your household but you never see it in action, random events throught your manor would be pretty cool.Also not a big fan of the Ai art but Im not knocking it for that, its a big game, lotta scenes.Combat is fine, I think people beyond me have better criticism then i can make.Oh and let me give completely unsolicited advice. A prequel with the main character as Loren or Aiko, would make me happy, dunno about anyone else. Seems like fun adventures. AND add more latina pls.

Conclusion:

You begin the game as a nobody trying to start up a new life in Ikaanos after inheriting a house from your missing brother. The city of Ikaanos is an abandoned colony on the densely forested planet of Raana. After a sudden separation from Earth, Ikaanos became a cauldron of despair and violence that forced almost half of its human population into destitution.Today, two brutal centuries later, many feudal-like kingdoms fight among themselves over power and influence, when they're not busy dealing with the planet's dangerous megafauna.

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