New Life Project
Download for Android This app is available for Android only.- Category:Casual
- Rating: 4.9
- Language:English
- Updated:2026-08-23
Introduction
In New Life Project, players will follow a girl's perspective as she experiences a bizarre turn of events after her madness on her 18th birthday. Players will delve into her actions after that day and uncover the reasons behind her life's dark descent. During their exploration, players will encounter various puzzles and story events, making choices and interacting with different characters to uncover potential problems and solve puzzles, thereby improving the girl's attributes and income. Of course, various exciting and intimate animations are also included. The game will be continuously updated, with more exciting storylines and rendered images constantly being released, so players can look forward to it!

Gameplay of New Life Project:
New Life Project is a 3D visual novel for players who want dark, mystery-driven corruption stories with a dating-sim structure. The tone is heavy and unsettling rather than lighthearted.
An 18-year-old girl in Riverton Heights has everything in order: good grades, a steady boyfriend, her parents' approval, and a wide circle of friends. A night out to celebrate her birthday ends with a blackout, and she wakes up with no memory of what happened. The game follows her attempt to piece together that missing night and what it sets in motion for her life afterward.
Play centers on a day-to-day life sim structure, moving between home, school, and trips downtown or uptown, where random encounters can shift stats, income, or safety. Choices in these encounters and in the girl's relationships gradually push her routine and personality in new directions. Text-based menus and stat tracking sit alongside animated 3D scenes as the consequences of each outing build over time.

Features of New Life Project:
Interactive Decision-Making: Make choices that directly influence the protagonist's relationships and the overall storyline, leading to multiple endings.
Immersive Visuals: Enjoy beautifully crafted graphics that enhance the storytelling experience and bring the world of Riverton Heights to life.
Dynamic Storytelling: Experience a rich narrative filled with love, mystery, and unexpected twists that keep players engaged throughout.
Exploration of Diverse Locations: Discover various settings within Riverton Heights, each contributing to the story and offering unique experiences.
Relationship Building: Build meaningful connections with key characters, affecting the protagonist's journey and the choices available.
Emotional Engagement: Dive into an emotional narrative that resonates with players, encouraging them to empathize with the characters and their struggles.
Changelog:
Bug fixes & Optimizations
Change: Silenced some code blocks to limit output and shorten passage lengths.
Change: Escaped line-breaks to limit passage lengths.
Change: You are no longer randomly restricted to leaving the Los Huevas hotel.
Change: Removed some white-space between links when exploring during the intro sequence.
Change: Moved around links and statements to make all explorable locations during the intro sequence uniform and keep the same setup.
Change: Beautified the setup of the intro exploration sequence.
Change: Trauma decreases by 5 at night at all times, no matter what. If you have lost your sanity, Trauma will afterwards also increase by 2 again, for an effective loss of 3 trauma at night.
Change: The color of purple in the sidebar will now be #BA55D3 to better display it on the eyes, on darker backgrounds.
Change: After dealing with the sketchy dealer in the backalley, you will now be returned to the Street instead of ending up back in the passage.
Change: Cafe → Café in link-text.
Change: You’ll now have to wait only 4 days for Tyson to find you in the Streets instead of 10 days.
Change: The exit link from the office now just reads “Leave” instead of “Just leave…”.
Removed: Some visible WIP passages has been removed to decrease confusion among players.
Removed: Line-break between text and link when walking around the park.
Fixed: Missing passage navigation link resulting in broken passage in the studio apartment when taking a shower.
Fixed: When stepping into the hospital during the intro sequence, fixed the endif errors appearing.
Fixed: When exploring the intro sequence, you will no longer be stuck in an endless exploration loop, nor will you be thrown to an Asleep passage voided by exploring during the night.
Fixed: Removed some inconsistency errors around the starting relationship with Lily.
Fixed: You can no longer cheat Rob by simply revisiting him after he has turned you down for the job, for being too smelly. This was previously doable because the variable being tracked was an early variable, though now I am tracking a variable further in-story, and much more reliant for this.
Fixed: The community pool wouldn’t recognize swimwear because the variable was being tracked and compared against wrong. It has been fixed, and optimized for better control of the variable.
Optimization: Moved passages around in the editor for ease of future development.
Optimization: Froze some passage continuation behind the scenes to focus on story development.
Optimization: Jogger should no longer ask you to run alongside him directly after running alongside him. Also removed a line-break between his asking text and the confirming link.
Optimization: When finishing up your solo fun in Zack’s apartment, your arousal will be set to 0 instead of only decreasing by 10.
Optimization: Removed <
Optimization: Changed up the order of the links when giving intel to Martine.
New content
Players who did not go to the café in the intro sequence will now see the café intro when first entering the café. This one introduces you to Lily right off the bat, and was also the original first meeting with Lily.
Added slightly more text to the community pool.
Added bought item amount to items in the quick-e-mart.
Added a slight allure multiplier to busting tables in the cafe. This will take your allure and divide by 5, round up to nearest integer and apply the bonus to your tips.
Added a slight allure multiplier to waiting tables in the cafe. This will take your allure and divide by 3, round up to nearest integer and apply the bonus to your tips.
Added more text to solo fun in Zack’s apartment.
Added more text to finishing up some solo fun in Zack’s apartment.
During the questline with Tyson, he has now been colorized in dialog inside his house.
Added slight playable story continuation! Daas will now send you a message on your phone, and the story will pick up from there. That is currently it.
If you have chosen the Brody route, you will now be able to enter the fake onion web and play the storyline from there. This is the same onion web as those who has chosen the Tyson route has been able to play, accessed by “Trade Clues” in the cellar basement computer.
Nerdy specs
289.013 words! (Patron version)
2.239 words added!
1714 passages (Patron version)
38 passages added!

Player Comments of New Life Project:
This game is really fun to play. There's a lot of great content to discover, and it keeps things interesting as you explore more. The quests in the game right now are pretty good and give you a nice reason to keep playing. They're not too hard or anything like that and feel enjoyable to complete. One thing I also really liked is the GIF selection, it's sexy, well-picked, and adds to the whole experience. Overall, it's a chill and enjoyable game that's worth checking out.
A good game, imo. There's a fair bit of content, the grind is manageable, and plenty to fap to. What else need be said. Will keep an eye on its progress and look forward to seeing what is added. I'm still early in but will go until there's no new content.
I really like the game and want to give it 5 stars but I have 2 gripes. Firstly, the gaps between events in the staory are a bit long and I ended up just killing time as I had nothing meaningful to do. The second one is related to the first in that there needs to be more to do and more diversity with the repeatable events.However, I would gebuinely say this is one of the best HTML games I have played. I see some criticism of how quickly things happen, but I feel that is better rather than worse. I hate games where you play for 4 hours and get no real reward.
I just played the games, and the storyline was excellent. The interface could use some improvement, but the developer is doing great work since the release, so I believe they will definitely work on it.
Final words:
Overall, New Life Project offers a deliberate narrative experience for players who enjoy branching stories, strong character focus, and the replayability of multiple endings. The game invites thoughtful exploration and steady progression, rewarding players who take time to investigate, build relationships, and follow different choices to see how one life can change in many ways.
More Information
- Size:992.8MB
- Version:0.9.70
- Requirements:Android
- Votes:309
- Content Rating:Mature 18+ · Includes adult Themes
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