Age of Rivals

Download for Android This app is available for Android only.
  • Category:Strategy
  • Rating: 4.9
  • Language:English
  • Updated:2026-06-18

Screenshots

  • Age of Rivals
  • Age of Rivals
  • Age of Rivals
  • Age of Rivals
  • Age of Rivals

Introduction

Age of Rivals is a popular strategy card game that offers players hundreds of different types of cards, including various buildings, animals, and characters. Each card has its own unique characteristics, allowing for almost limitless deck combinations. Players can start matches with other players at any time, flexibly playing different cards based on the situation to win and earn rewards. The game offers diverse modes such as online multiplayer, tournaments, and matchmaking, with each game lasting approximately 10 minutes, making it perfect for casual gaming.

Features of Age of Rivals:

Hundreds of Unique Cards: From ancient wonders to war elephants and devious spies, there’s a massive range of cards you’ll discover and unlock as you play.

Quick Matches with Depth: Designed so each game wraps up in about ten minutes, but don’t let that fool you—every round comes packed with tough decisions and shifting tactics.

Play Your Way: Tackle single-player missions against clever AI, challenge friends locally (pass and play), or jump into online play with ranked matchmaking and tournaments. There’s even a way to join alliances, if teaming up is more your style.

Unlock Everything by Playing: All 200+ cards and content unlock just by enjoying the game—no sneaky in-app purchases.

No Deckbuilding Stress: Forget endless deck tweaks. Here, you’ve got minimal control over your deck, so every match feels different, and you’re free to focus on the moves that really matter in the moment.

Age of Rivals

Player Comments of Age of Rivals:

Surprisingly deep card game. A lot of the randomness is off-set by a clever economic system that favors making use of discounts from resources over a flat increase in income and by the excellent four-round system that allows for both rushing and long-term strategies.Ran into a few bugs but these were all patched out within 48 hours of me reporting them.Lots of negative reviews complain about having to unlock cards. I don't think this is an issue as you never get duplicates and there's no P2W aspect as you cannot buy packs with real money. As long as you keep completing quests you should have all cards and Rivals unlocked in no time at all. And starting this game with only some basic cards also prevents new players from getting overwhelmed with tactical options.Highly recommended.

This is an incredible card game. Other people have described it well, so I'll just point out how stupid it is to complain that unlocking cards is a grind. You unlock cards by PLAYING THE GAME. This is a good thing. You want to play the game because it is super good. Since the cards are added as you earn gold by winning, the game is constantly changing. WoW is a grind because you do something unrelated and stupid to be able to get to the endgame that is the point of playing. Here you are PLAYING THE GAME.

I fell in love with this little game. Let me explain why.First of all, this is no CCG. The game is pretty much a virtual board game, with some unlocks to try to keep things simple at the beggining. No in-app purcheases means that everything is unlocked very quickly, since there's no incentive for the developers to make you grind.The game is quick yet highly complex mechanically. Expect some moments where you're left wondering what happened after some interactions of cards. And there are some mechanics that you'll only find out about by reading the in-game rulebook (which is short, but very informative). I found no bugs so far, which is fairly impressive given the mechanical depth.Luck seems really important at first, when you're still learning about the game. As your skill improves, it becomes clear that this game is first and foremost a skill game. The implementation of randomness makes every game feel unique.At the moment matchmaking is *very* quick (15 to 20 seconds). The hard AI is also quite competent if you'd rather play singleplayer.

Age of Rivals

FAQs of Age of Rivals:

Is there an advantage to having 2 of the same resource?

No, other than that if you lose one, you'll still have a backup.

How do the end of game rewards work?

You get the highest rewards from winning vs. Anyone (matchmaking) or vs. the Hard computer.You get lower rewards from losing vs. Anyone (matchmaking) or vs. the Hard computer, OR by winning vs. the Easy computer or a Friend.You get no rewards for losing vs. the Easy computer or a Friend.In most game types, if a player forfeits, the other player still gets win rewards, unless it was a Friend game or the game ended before the first turn was taken.In a multiplayer game, you can Forfeit during the last round and still get rewards. Leaving in the last round counts as a loss, not an Abandon.

What determines the stats of a ruined card?

Ruined cards always end up with 2 armor, unless the original card only had 1 armor. In that case, the card ends up with 1 armor.Ruined cards with any culture at all end up keeping 1 culture. Ruined cards never keep attack.

What happens when cards get restored?

All cards that get restored at the end of the round end up with one less than their original armor value, including ruins, to a minimum of 1.Cards that get knocked out and then restored revert both temporary and permanent stat changes. However, there is a 3rd kind of change, which is a change that sets your base armor/culture/attack to a specific new value. This happens when you copy/swap a stat or set a stat to a specific number (as opposed to adding/subtracting). The cards that currently do this are The Oracle, Myrmidons, Gladiators, Jumbling Jester, Kingmaker, War Drums and Prescient Priestess. Those changes essentially become the card's new base value and they survive a restoration. These are not considered "buffs", they completely replace the card's original value.The other kind of change that does not get reverted when a card is restored is the Silencer's permanent ability removal.

What determines the order of card abilities?

Check out the "Timing" section of the "Abilities" page of the Rulebook. Basically, cards that are placed earlier alway activate before cards that are placed later. BUT, if two cards are placed on the same turn (meaning they both occupy the same number spot), and they both want to do something at the same time, the order is chosen at random. So with Oracle vs. Great Council on the same turn, you just have to know there's a 50/50 chance and decide whether or not it's worth the risk.

Final Thoughts:

There are many paths to victory in this competitive strategy boardgame featuring hundreds of cards ranging from great pyramids and war elephants to sneaky spies and crafty merchants. Perfectly balance your city’s culture, military, defense and economy to outwit your opponent and win!

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More Information

  • Size:45MB
  • Version:3.29
  • Requirements:Android
  • Votes:368

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